Lens: Structure
Moves: 25
Scanner fit: 0.00
Target: none
Find the hidden Vault. Use lenses (1-4). Scanner improves when you press Space.
Vault proximity
Cold
Scanner confidence
Untrained
Combo
0x
No streak
POV Hunt
Move with WASD or arrow keys. Switch lenses with 1–4. Press Space to evolve the Scanner. Shift+Click sets a target.
POV Hunt
A warband signal map where the "coordinates" are perspectives.
Signal Mesh
The Host’s night network: watchposts, gates, and campfires. Your scanner reads the patterns between them.
Hover node
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At node
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Gateway (structure)
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Pressure (flow)
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Depth (dual)
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Distance (from start)
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Scanner score
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User fit
-
Imitation weight
-
Under the hood (the "merged paper"):
- Graph kernel: DFS articulation/bridges + BC blocks; planar rotation to half-edge to faces; dual graph + dual shortest path; min-cost flow.
- Fuzzy rules define the hidden Vault suitability.
- Genetic programming evolves the Scanner expression to approximate the fuzzy suitability.
Best evolved Scanner expression:
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Fuzzy explanation for hovered node (Vault suitability):
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Move: click an adjacent node, or use
WASD/Arrow keys.Lenses:
1 Structure, 2 Flow, 3 Depth, 4 Scanner.Scanner: press
Space to evolve a better "vault-likelihood" lens.Target:
Shift+Click a node to set a target.Cable preview: press
E to preview which edges would be crossed if inserting an edge from you to target (dual shortest path).The Vault is chosen by fuzzy rules (Gateway high + Depth high + Flow low + Far high). Your Scanner is a GP-evolved expression trying to learn that.